This work is from a module I completed and passed from the University of Staffordshire. The module asked for 2 different projects, both created in Unreal engine blueprint and Metasounds
A UI based synthesizer
An audio based game mechanic
The audio synthesiser was a basic additive note synth with different modulation affects that could be used to layer on top of each other. (Top Demo)
The Audio Game Mechanic was a memory game which used Midi note synthesis to create a piano on screen and the player would watch a sequence of notes and, when the light turned green, repeat the sequence
both of these can be found in a UProject here
Email: timhookgamedevelopment@gmail.com
LinkedIn:https://www.linkedin.com/in/tim-hook-061143294/
Instagram: @timhookgamedev
CV available Upon request